Brian was born and raised in Sacramento, and after some time at American River College and San Francisco state, transferred to Sacramento State and graduated with two BAs studying French, anthropology and linguistics. He spends most of his time watching movies, building Legos, reading comics, and playing all kinds of video, board and tabletop games. He is also a huge soccer fan, playing when he can and watching the rest of the time.
A Sacramento transplant from the central coast, Kevin graduated from UC Davis with degrees in Theatre and Communications. After spending a year as a directing apprentice at Capital Stage, he went on to become a company member at Big Idea Theater where he partakes in roles on and off the stage. He’ll often get lost in world-building for the table-top RPGs he runs and can never tell if he’s actually good at Super Smash Bros. What he does know is he’s got a strong passion for story-telling and crafting puzzles.
Sawyer is a graduate student at UC Davis, where he teaches early modern literature and studies immersive performance. Sawyer likes beautifully animated video games, infuriating puzzle games, and games that try to represent diverse populations and people. When not working, Sawyer enjoys yoga, baseball, bad reality television, and taking selfies with cats.
Liz is a scenic designer & artist who's collaborated with local theatres after moving to Sacramento from Tennessee, where she obtained her B.A. in Communications at Austin Peay State University. She delights in creating worlds that transport gamers to another place and time and is thrilled to be a part of the Escape Sacramento team! When she’s not designing or painting, she loves hanging out with comrades, playing games, and enjoying local ales or coffee. She relishes time spent with a really good book and loves discovering where her curiosity leads.
Josh is newer to the Sacramento area coming from Orange County last year with his wife, where he was born and raised. He graduated from Cal State Fullerton with a BA in Business and worked for The Disneyland Resort in entertainment. He enjoys hiking, role-playing video games, strategic card/tabletop games, musical theater, tennis/baseball, and is a recent escape room addict.
Along with being a team member of Escape Sacramento, Ryan is a HackerLab facilitator and owner of a maker business, Lazered.com. He spends his time designing, engineering, and fabricating pieces for both himself and his valued clients. He has an affinity for making light fixtures, furniture, and now puzzles! Along with his passion for making, Ryan loves to game. Be it computers games, board games, and of course puzzle escape games. He's excited to join the team and hopes to create exciting challenges that take you on an emotional and fun filled experience, escaping Sacramento.
In 2013, Ethan Rodriguez-Torrent received his Bachelor's and Master's from Yale University, where he studied the sociology of modern China. The following year, in an unexpected twist, Ethan co-founded Escape Industries, whose flagship location in New Haven, CT opened in February 2015 and quickly became one of the area's top destinations. Besides living in Connecticut and California, Ethan has also lived in China, worked in Zambia, and bicycled more than 4,000 miles across the USA. As a kid, Ethan played through (and mostly failed to beat) Myst & Riven, the Crimson & Viridian Rooms, and Notpron. More recently, he has won and lost room escapes in Connecticut, Massachusetts, New York, Tennessee, California, and Taiwan. He is also a big board/table/group game fan: Taboo, Trhyme, Coup, Pandemic, Scotland Yard, Catan, Chronology, and Go are a few favorites.
Max Sutter is the Chief Engineer of Escape Sacramento. He studied mechanical engineering at Yale University, and until recently spent his days designing biomedical devices that will save your life some day. But Max doesn't just want to save your life -- he wants to make it more fun. So he now spends his time designing puzzles and challenges to confine, confound, confuse, and amuse you. Drawing inspiration from games like Portal and Zelda and books like The Da Vinci Code and Angels and Demons, Max hopes you have as much fun solving his puzzles as he does making them.